5/9/2023 0 Comments Digital Me by J.M. VarnerMurray (Eds.), Proceedings of the 23rd International Florida Artificial Intelligence Research Society (FLAIRS) Conference (pp. Game-based iSTART practice: From MiBoard to self-explanation showdown. Brighton, UK: AIED.īrunelle, J.F., Jackson, G.T., Dempsey, K., Boonthum, C., Levenstein, I.B., & McNamara, D.S. Shute (Eds.), Proceedings of the Workshop on Intelligent Educational Games at the 14th Annual Conference on Artificial Intelligence in Education(pp. McNamara, D.S., Jackson, G.T., & Graesser, A.C. Graesser (Eds.), Artificial intelligence in education Building learning systems that care From knowledge representation to affective modeling(pp. What students expect may have more impact than what they know or feel. Jackson, G.T., Graesser, A.C., & McNamara, D.S. Shute (Eds.), Proceedings of the Workshop on Intelligent Educational Games at the 14th Annual Conference on Artificial Intelligence in Education (pp. iSTART-ME: Situating extended learning within a game-based environment. Jackson, G.T., Boonthum, C., & McNamara, D.S. MiBoard: Multiplayer interactive board game. Journal articles, book chapters, proceedings, encyclopedia articles, and book reviewsĭempsey, K.B., Brunelle, J.F., Jackson, G.T., Boonthum, C., Levinstein, I.B., & McNamara, D.S. Adaptive educational technologies for literacy instruction. New York: Taylor & Francis, Routledge. Game-based learning publications Books and proceedingsĬrossley, S.
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